HI.

I'm a game designer in Austria with 5+ years of professional game industry experience. 

I focus mostly on designing, building, and scripting levels.

Dungeons 3 (2017)
Position: Lead Level Designer
Publisher: Kalypso Media
Developer: Realmforge Studios


As lead level designer, I was responsible for leading the level design team, planning and implementing the campaign, and creating randomly generated multiplayer maps.
Dungeons 2 (2015)
Position: Level Designer
Publisher: Kalypso Media
Developer: Realmforge Studios

​For dungeons 2 and the addon Game of Winter, I worked as a level designer at 12 levels. All levels have been planned and implemented by me.
Dark (2013)
Position: Level Designer
Publisher: Kalypso Media
Developer: Realmforge Studios

I was allowed to work on Dark as a level designer. My main tasks were to script level events and implement ingame cinematics.
Blood Knights (2013)
Position: 3D Artist
Publisher: Kalypso Media
Developer: Deck13

I worked as a 3d artist on Blood Knights. My main tasks were the creation of 3d objects and the design of the levels.
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SEBASTIAN NUSSBAUMER

I CAN HELP. I’M CURRENTLY AVAILABLE FOR FREELANCE WORK.

If you have a project that you want to get started, think you need my help with something or just fancy saying hey, then get in touch.

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© 2017 by Sebastian Nussbaumer | Unterhalden 12 | AT-6911 Lochau 

Blood Knights (2013)

Position: 3D Artist Publisher: Kalypso Media Developer: Deck13 I worked as a 3d artist on Blood Knights. My main tasks were the creation of 3d objects and the design of the levels.

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